game gener
primary role(s)
secondary role(s)
extra role(s)
softwareue tool
platform
period
project type
team
TACTICAL CARD GAME
LEAD, GAME DESINGER
NARRATIVE DESIGNER
VFX, POST PROCESS,
HUD (BOAR & CAR
DS)
UNREAL ENGINE 5.0
CCG TOOLKIT
WINDOWS
2 YEARSACADEMIC
5 (until 07/23) | 3
development
goal
The project stems from the idea of fighting through a card game in an explorable first-person world, where certain cards obtained allow interaction with the environment. The world in which the game is set is taken from the World Build Project, which was born during the second academic year in AIV. The setting we wanted to explore was the solarpunk medieval setting, contrasting nature with technology.
The prologue of the demo begins with the awakening of the protagonist from the 0-Dimensional prison of the Empire. The only thing you know for sure is that you have to defeat the Rebels even though it is not all very clear to you. Only by exploring and confronting them will you discover more about yourself and your past.
rules
additional features
HOW TO PLAY
movement
camera
run
interaction
menu
W A S D
MOUSE
LEFT SHIFT
Sx MOUSE
ESC